home
***
CD-ROM
|
disk
|
FTP
|
other
***
search
/
Amiga Plus 2002 #3
/
Amiga Plus CD - 2002 - No. 03.iso
/
AmigaPlus
/
Games
/
Freeciv
/
data
/
civ1
/
nations.ruleset
< prev
next >
Wrap
Text File
|
2003-01-22
|
2KB
|
70 lines
; Modifying this file:
; You should not modify this file except to make bugfixes or
; for other "maintenance". If you want to make custom changes
; you should create a new datadir subdirectory and copy this file
; into that directory, and then modify that copy. Then use the
; command "rulesetdir <mysubdir>" in the server to have freeciv
; use your new customized file.
[datafile]
description="Civ1-equivalent nations data for Freeciv"
options="1.9"
; Below: nations data in sections [nation_*] for
; all nations available. If you want to have more
; nations just add one at the end. There is a maximum
; of 63 nations however. I hope it is enough :-)
;
; Notes:
;
; name = name of the nation
; plural = plural form of the nation name (use '?plural:' qualifier)
; leader = default leader names for the nation
; leader_sex = sex of each default leader: "Male" or "Female"
; flag = string to look for in client tilespec files for
; preferred flag icon
; flag_alt = alternate flag icon string, or "-"
;
; Next are some hints for AI, as defined in struct player_race
; Ask the guy who designed this struct for more explanation :-)
; AFAIK some of them are not implemented yet.
;
; attack = c 0 = optimize for food, 2 = optimize for prod
; c0 = large amount of buildings, 2 = units
; expand = c0 = transform first , 2 = build cities first
; civilized = c 0 = do not use nukes, 2 = use nukes, lots of pollution
; advisors = some kind of advisors, not implemented anyway
; tech_goals = technology goals, up to 10
; wonder = primary wonder
; government = wanted government
;
; cities = city names, of course :-)
;
;
; section [misc] currently contains cities suggested when
; you run out of default cities for your nation
;
*include "nation/roman.ruleset"
*include "nation/babylonian.ruleset"
*include "nation/german.ruleset"
*include "nation/egyptian.ruleset"
*include "nation/american.ruleset"
*include "nation/greek.ruleset"
*include "nation/indian.ruleset"
*include "nation/russian.ruleset"
*include "nation/zulu.ruleset"
*include "nation/french.ruleset"
*include "nation/aztec.ruleset"
*include "nation/chinese.ruleset"
*include "nation/english.ruleset"
*include "nation/mongol.ruleset"
;
; barbarians MUST go last
;
*include "nation/barbarian.ruleset"
*include "nation/misc_cities.ruleset"